Description
A small red vial, warm to the touch, its contents moving like a slow flame behind the glass. The moment it is drunk, the drinker bursts into fire and is gone, leaving scorched clothing and a smell of burnt feathers behind.
Bixby Wizzlethorpe called it an alchemical horror. A Flamejump Potion cannot be brewed without cruelty to a phoenix.
Mechanics
Flamejump Potion (Very Rare Potion)
As an action, you drink the potion and burst into flame. Each creature within 5 feet of you takes 2d6 fire damage, and you vanish, reappearing in a burst of fire at one fixed place on the same plane. Every potion leads to one place only, set when it was brewed, and the drinker does not choose it.
Story
In Session 4 - Betrayal and the Path to Duskwatch Keep, Mira Fallbrook drank one with the party closing in and vanished in fire from Wizzlethorpe's shop.
In Session 50 - The Blacksoul Falls, Lirielle used a geas to take one from Blacksoul Silas before he could drink it.