A tale of five adventurers bound by fate, prophecy, and the shadow of an ancient evil.
The Story So Far
What began as a missing-persons case in the frontier town of Southaven has drawn five adventurers into a conflict between gods. They've battled the Order of the Black Star, a cult serving a force called the Unmaker, across swamps, courts, ancient groves, and besieged cities. Along the way they uncovered a prophecy: a Wild Spark will stand against the darkness, wielding three sacred relics, the Hammer, the Ring, and the Crown.
In Solaris, Dravencoles attuned to the Hammer of Elandria after a divine trial, the party exposed a traitor controlling the King, and a vision from the comatose Lord Kael delivered a cryptic command: "Unite the gods."
The road east led them through Last Light, where they freed a Tether long bound beneath its church, and then into the Witchwood with the help of a thief-guide, Tomas Vane. Beneath a forgotten Elandrian cathedral they uncovered the relic that had cursed the forest for twelve centuries — a Deathless weapon of mass forgetting — and sealed it with a single Valaen word. Now they cross the deep desert toward Khasim's Crown, a city no outsider is supposed to find, where the Crown of Judgement waits to be attuned to its bearer.
The Heroes
![]() | Dravencoles, Human Paladin of Devotion A rugged warrior from the Dragonspire Mountains, devoted to Elandria, the Lady of Light. He has proven himself worthy of the legendary Hammer of Elandria, attuning to the divine weapon after a trial among the stars. |
![]() | Ferinthria Everflame, Elf Wild Magic Sorcerer A divinely blessed sorcerer whose magic surges unpredictably. She still searches for Leonard, the wolf companion she lost in Lusteris. |
![]() | Lirielle, Elf Divination Wizard A scholarly wizard with glimpses of the future. The Crown of Judgement called to her, and she felt its power respond. |
![]() | Landor Vess, Elf Battle Master Fighter A stoic elven general from House Vess, forged by tragedy and decades of service. He carries the weight of a shattered family and a sword like a promise. |
![]() | Momeline Sweetwater, Halfling Assassin Rogue A quick-witted rogue with a mysterious past and a strange affliction that pulls her between planes. She defended a queen in court and carries souvenirs from every victory. |
Explore the World
Characters, The heroes and their allies
NPCs, Friends, enemies, and everyone in between
Places, From frontier towns to elven capitals
Organizations, Guilds, cults, and factions vying for power
Items, Legendary artifacts and magical treasures
Creatures, Beasts and monsters of the realm
Campaign Record
Session Recaps, The full chronicle of adventures.




